Archive for July, 2009

Standing Wave 2 – Open source AS3 sound engine

Friday, July 10th, 2009 | Actionscript 3, Flash and Sound | No Comments

I’ve been messing around with recently released Standing wave 2 engine over at JoeberKovitz.com. He used the initial version for his online musical composition app NoteFlight which is very polished, if a little hard to get into for a non muso like me.

I’m planning on using it in a child orientated music composition game, and using standard mp3′s it’s very smooth and solves most of the problems with timing sounds in As3. You can work with standard mp3′s or synthesise your own sounds as well.

I’d also recommend having a look over at PlayWithMozart by Jean Marc Bara, he’s a top dude and has created a really interesting app with smooth sound playback.

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BristolFUG Talk

Tuesday, July 7th, 2009 | Actionscript 3 | No Comments

Been a while since i’ve had a chance to post i know, now i’m back fulltime freelance i can add some more tutorials, free code and tips and tricks and reply to comments a little bit more often.

Tomorrow i’m giving a talk to the Bristol Flash user group on 3d in flash. We’ll be going through the whole process, from building and texturing a model in blender, exporting it into flash, and then using Away3d engine to load in the model and manipulate it with code. The aim is to give a medium level overview of the process, and provide the source code to work from.

If we get time or in future talks, we’ll look at integrating open source physics engines into a 3d application.

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