Archive for February, 2009

Google spreadsheet and flash part 2 – A Read/Write example

Sunday, February 8th, 2009 | Actionscript 3 | 5 Comments

I’ve iterated up the previous example showing how to save data from a Google Spreadsheet, to add in the ability to load the data from the spreadsheet as well. Googles service in impressively fast, and works well with concurrent users. This is however no substitute for a proper database, and shouldn’t be used as such.

Personally i’ve got loads of great ideas on how to use this, things like adding feedback/bug reporting functionality into projects. Clients love the transparency and easy of use of the Google Spreadsheets.

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All you need to do is have a php server, download the source code, create a google spreadsheet with form functionality, be sure to publish it as well with the auto republish flag set as well, change to source code with the key from your spreadsheet and do a simple request to find the id of the worksheet.

Here’s the spreadsheet being edited. – http://spreadsheets.google.com/ccc?key=pyxyLmVwUP3OtKbRWR-x3LA&hl=en

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BFUG – Bristol Flash User Group

Wednesday, February 4th, 2009 | Bristol Flash User Group | No Comments

I’ve been looking around for a local flash user group for a while now, but to now avail. So i’ve decided to start one instead, it’s a nice way to see and show interesting flash projects from creatives in the Bristol area. Anything flash or design related would be a winner.

You can join or just find out about the first meeting over at:

http://groups.google.com/group/bristol-flash-user-group

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AS3 Youtube player 0.2

Monday, February 2nd, 2009 | Actionscript 3, Youtube Player | 7 Comments

Get Adobe Flash player

I’ve had a little time to iterate upon my previous demo using Youtube player in AS3.  It’s still not as clean as i’d like, and i haven’t done the Documentation yet, but it’s pretty solid and provides a good example of the methodology invloved.

I’ve only added Play/Pause btn, a clickable Progress bar, and mute button. The AS3 player loads in a AS2 flash movie which wraps the Youtube player and provides an actionable API. The AS@ communicates back to the AS3 player via a call to a pre named function passing all the current properties of the Youtube Player, currentTime, duration, state etc.

Once i get some more time, and i’ve tested it in a couple of applications i’ll finish it off and provide Documentation.

Click to download free source code

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